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#77026 Happy Holidays

Posted by LTC J.LaFlash on December 15, 2016 - 03:31 PM

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As we prepare to celebrate the winter holidays, we want to wish every soldier a joyous, blessed, and safe season. The 3rd Infantry Division Realism Gaming Unit is wrapping up a challenging year and looking forward to the challenges of next year. The holidays are a time of celebration, Family, and renewal. Take this opportunity to nurture your own resiliency. We encourage you to make time for your Family, to celebrate the season, and to look forward to a prosperous New Year. 

 

Our holiday exodus begins December 23rd and concludes January 1st.  During this time frame all soldiers are encouraged to take the time to spend with family, friends and loved ones.  All officially daily operations will be put on stand down during this time frame. All squad drills, all training, all field training exercises will also be optionial to attend,  You will not be required to muster in or post a temporary pass request (TPR) during this time frame. We will resume full operations on January 2nd!    

 

As the holiday exodus is statistically a very active time for online gaming we will be keeping our Recruiting and Retention office open.  Staffed only by volunteers, RRO  will continue to recruit, process, orientate and place new soldiers during this time frame.  If you wish to be a volunteer during this time please contact First Lieutenant D.Stickland and Sergeant First Class D.Hardy. 

A number of you will be traveling and just a moment of inattention can turn a festive journey into a tragedy. Winter driving has its own set of hazards. So be prepared for potential hazards and allow plenty of time to arrive at your destination. 

It is the season for parties. Take the time to have fun, but moderation is the key. New Year's Eve is notorious for drunk driving. Keep yourself and your loved ones safe by staying alert. If you drink, leave the keys with a designated driver, or call a taxi. If you are hosting, provide alternative, non-alcoholic drinks. Also remember: buzz driving is drunk driving. Don't text and drive and of course "If you drive don't drink and if you drink don't drive and if you drink don't drink alone!" 

It has been a wonderful year! The Command Staff and I are proud to be part of this great team. We cannot express our gratitude for all that you do for our Unit and fellow soldiers thus we serve among.   Be safe this holiday season. We want you to return refreshed, resilient, and whole.

Happy holidays to all of you and yours!  Army Strong, Rock of the Marne!

- MAJ J.LaFlash


  • SGT M.Carter, CPT A.Cantu, 1LT D.Strickland and 16 others like this


#72925 Welcome Home LT Simmons

Posted by 1SG E.Gilmore on September 13, 2016 - 08:36 AM

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After serving 9 months in Afghanistan, we have received word that First Lieutenant Simmons has landed safety stateside.  Please join me in welcoming him home!

Mission Accomplished!


  • CPT A.Cantu, LTC J.LaFlash, SPC T.Laramee and 13 others like this


#79978 Retirement

Posted by RET E.McGuffey on February 05, 2017 - 08:35 PM

Ladies and Gentlemen,

     It has been a pleasure being a part of this unit for nearly 2 years. I have enjoyed watching many of you grow in maturity, knowledge, and skill over time. There is little doubt that this unit will continue to thrive under the tutelage of the exceptional leadership and dedicated players within the 3rdID. I am very grateful for RET CSM Breen for recruiting me into this unit and for MAJ Laflash and CPT Cantu providing me the opportunity to become a leader in this organization. During my time here I have developed some close friendships that I will continue to foster. Even in retirement, I know that I have a home here in the 3rdID and I look forward to continue to see you all in game.


  • 1SG E.Gilmore, SGT M.Carter, CPT A.Cantu and 11 others like this


#74285 The Great Server Change of 2016

Posted by L.Church on October 13, 2016 - 03:55 PM

Soldiers, 

After much consideration and discussion by the Corps of Engineers we have decided now is the time to finally enact a plan several months in the making that will hopefully fix the majority of our server issues that we've experienced over the coming months. 

 

As I'm typing this out I'm currently in the process of syncing and transferring our mod pack to 6 new servers as well as installing AA:PG on two windows virtual machines. Some of you may have been on this server a time or two, as it's now known as the beta server. Performance should increase all around the board and I have a new server that I plan to debut this week for you all to play on as well I think you're really going to like.

 

However this is quite a large amount of work to do as not only are we just moving the server but I am also setting up a very easy to use web panel that will give people different levels of access to the servers. For example, now squad leaders and above will now be able to upload missions to the server, start and restart. I will be in touch with each of them individually to create a login for them.

 

No I hear you all in the back going "why?" Why do all of this effort when what we have works? Well the simple answer is a multipart answer.

 

1. Cheaper, the server box that we are on now is a bit cheaper per month than what we've been using.

 

2. Better Host, We are now on a hosting company called OVH which is a leading server host in the industry with heralded Denial Of Service protection and a guaranteed Gigabit upload.  

 

3. More DIrect Control, The Corps of Engineers can do anything we want to with this box whereas Gameservers would restrict certain actions such as operating system installations.

 

4. Security, As it stands right now every server we have is on the same IP address making us a prime target for denial of service attacks by any troll who felt like trying. This new box has every server on it's own IP address. So for example,

 

Someone gets banned from our public Arma server and gets mad and has his super hacker buddy attack us with a large Denial of Service Attack. Everything is down, Everything. Teamspeak, Website, operations servers, everything. 

Now, if that scenario happens, all they'll take down (if they can even do that) is the public server goes down. Everything else will continue as if nothing has ever happened. 

 

In addition, we also plans for not only the forums but the second version of Perscom and we need YOUR help with it! As said in the newsletter we are looking for soldiers to join the Corps of Engineers! Interested Applicants should have knowledge in the following: 

 

Object Oriented Programing - PHP HTML  

PHP  

CSS Javascript

IPB4

Windows IIS / Apache / Nginx

SQL Database Management

 

While I transfer, some servers may go down intermittently. I thank you all for your patience and look forward to the future on this new box! If there are any questions please feel free to let me know.

 

Regards, 


  • 1LT D.Cantu, 1LT D.Strickland, SGT G.Conrado and 11 others like this


#67283 Pre-OP preparation and facilitation

Posted by M. Lafontaine on June 06, 2016 - 08:52 PM

It seems that during pre-op coordination there are some issues, at least from my point of view:

 

-Orientation

-Communication

-Equipment

 

It should only take 30-45 minutes, no matter the server load or external issues, for a fireteam/squad to be ready to deploy. But in order to do so the entire company needs to be coordinated and know where to go, and for what purpose at all times. You can't have FireTeam leaders running around looking for their team members, or vice-versa. It should be easy has "go to this location with this gear on this comm". During the last FTX we have observed the difficulty that can present itself when soldiers are left with no instruction, communication channel and purpose. Has such I would like to suggest the following:

 

While we are currently treating our Teamspeak server has a BaseCamp, I would go further and build an operation basecamp consisting of separated baracks for each participating Squad to prepare themselves in. It would also include a COMMAND barracks for NCO's to regroup and for Squad leaders to go to in need of information. Following is a template that can be set-up under 10 mins before troops begin entering the server. It can be expanded according to need with no significant extension in set-up time.

 

Here you can see a topdown view of the camp, with the COMMAND barrack at the middle-top, and 6 Squad Tents. Each tent has sufficient lighting for night-time operations and they all have a reinforced arsenal. Reducing the travel time when changing gear and allowing Squad Leaders to apply quick and easy Gear modification to their squad according to their liking.

 

Spoiler

 

In this second example, you can have a closer look at the Squad tent, it can easily hold 2-3 FireTeam and provide them all the nessecities they need to prepare themselves. The armory has been reinforced to prevent accidental grenades and discharge from hurting the surrounding personel. It can also be noted that each Tent is distanced from the others, this allows Squad's to communicated while less impeading the surrounding squads. In the event of a badfrag or accidental discharge only the Squad is affected and not the entire company. It is also easier to target repetitive badfrags.

 

Spoiler

 

The COMMAND tent is reinforced all around to protect the staff on the inside, it is easily distinguishable by the two flags (USA, US-Army) standing at the front door. A table has been set, allowing command to circle around it. Plenty of lighting has been added to ensure proper visibility in night-time.

 

Spoiler

 

Lastly, quick identification of the assigned Squad is essential to ensure troops can locate and move themselves quickly and efficiently. Markers are added to the map to help them set their bearings and adjust their comms channel quickly. Overtime the use of repetitive tent location will allow troops to automatically identify their suposed location and assest their needs.

 

Spoiler

 

Once again, this entire set-up would take less than 10 minutes to set-up. It can offer several benefits regarding pre-op coordination and preparation. It isin't perfect and I would expect people to improove upon it. In the event that the response to this suggestion is positive I would gladly volunteer to either assist or execute theses instalation at pre-ops. 

 

Thank you for spending some of your time reading through this suggestion.

 

PVT M.Lafontaine


  • SGT G.Conrado, T.Worrall, C.Laferriere and 11 others like this


#71667 Medical Company in 3rd ID (part of Battle Support Battalion)

Posted by SSG B.Boville on August 25, 2016 - 07:40 PM

Ok, so those who haven't played with me, might not realize I am a real doctor in life, so I kind of like medical & military stuff.  Hence, thought I would share the following I read up on the 3rdID's Brigade Support Battalions and Medical Support Companies (C Company).

 

Two Battalions, the 3rd BSB and the 703BSB exist that I have found.  Both have MSC's as Charlie company.  Anyway, have we ever done evac drills, triage drills (not talking about using the Personal Kit!!!) or such?  I am FEMA trained, so it would be kinda fun.  Anyways, I like the 3rd BSB's logo and thought I would share.  Kinda cool...lots of possibility...

Do we have medical tents and ambulances enabled in game?    Anyways, found cool... See ya around...especially if you need a medic in game ;)

 

 

Attached File  3BSBcrest.png   95.39KB   1 downloads

 

PV2 B.Boville out.


  • 1LT D.Strickland, C.Laferriere, SPC D.Polen and 10 others like this


#66784 Memorial Day - Third Infantry Division Remembers

Posted by CPT A.Cantu on May 30, 2016 - 05:31 PM

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Today we remember all those soldiers who have made the ultimate sacrifice for their country. Please take some time today to share a moment of silence with us as we honor our heroes. 


  • RET I.Delgado, RET E.McGuffey, RET P.Chauvin and 10 others like this


#57719 Things I'm No Longer Allowed To Do In The Army

Posted by N.Miller on February 01, 2016 - 02:27 PM

Just a fun list of things that either I did (and typically got in trouble for) or saw others do during my time in the Army. Also note this was all in good fun, and none of it should be taken seriously (like doing the whole village).

-Not allowed to great officers with a salute and say "Sniper Check"

-May not attempt to attach a bayonet to an M203, M249, M240, or any other weapon other than the M4.

-May not attach a tomahawk to an M4 and call it a bayonet

-On second thought, I'm not allowed to do anything with any weapons or any form of bayonet

-May not charge OPFOR yelling "Follow my tracers!" while hip firing a SAW

-"Sieze fire" does not mean the enemy has to stop firing as well

-Not allowed to possess any form of 203 ordnance during training missions

-25mm M1A1 Bradley rounds may fit in an M203, but I'm not allowed to prove that it'll fire as well

-Hawaii is not within the 250 mile radius

-Nor is Kokomo

-Or Mexico

-"Covert operations" means I'm not supposed to put a chem light on my helmet and tell everyone to refer to me from now on as "Yankee Doodle Dandy"

-Not allowed to put anything on my helmet and make any sarcastic remarks

-Smartass remarks, no longer allowed (but continue)

-When someone higher ranking than me tells me to do something, the proper response is not "Gone Fishing" or "Leave a message after the beep" (as the beep is usually followed by a punch to the stomach)

-PTSD is not a joke, and I'm no longer allowed to joke with the Marines about it

-When out of ammo, using my hands in a gun shape does not work

-I'm not a jedi, and chem lights are not light sabers, should I shouldn't go up to my team leader and stab him in the back in an attempt to invoke a fight between myself and the dark side

-My squad leader is not Darth Mal

-We are not storm troopers

-Star Wars jokes are no longer funny

-Can not smoke in my tent

-Also can't smoke in the Corporal's tent who told me I can't smoke in mine

-Not allowed to stay in my tent to keep cool, claiming that "Global warming is ending the world"

-Not allowed to play rock paper scissors with OPFOR

-Not allowed to hit on OPFOR

-Not allowed to confiscate OPFOR's cellphones to get the chick's number, and claim she was using it to activate a bomb

-A proper description of a Humvee is not, "Vroom vroom"

-Our Battalion Commander is not General Shepard, and I'm not allowed to shoot blanks at him claiming I'm stopping WW3

-Bullets are not an alternative food source

-Not allowed to harass the new asian kid, and definately not allowed to claim that his dick can fit in an M240 chamber

-I'm not Sam Fisher, and cannot stop a training mission so I can mark and execute my targets

-I'm not allowed to make a list of all the stupid shit I've done

-I'm not allowed to run a dog fighting ring

-Not allowed to have a pet rock

-Not allowed to threaten others for animal cruelty when they throw my rock into the woods

-When the other platoon is attempting to wind up their wheel of 550 cord, I'm not supposed to take the other end and tie it to anyone's foot

-Do not ever say I'm tired of doing a particular exercise when getting smoked

-The Russians are not invading

-Nor are the Canadians

-I am not a "Wolverine"

-Barney Theme song, while it is in step, can not be used as a cadence

-Mocking officers with cadence is not allowed

-Mocking artilleryman. Great idea.

-Mocking Rangers. Bad idea.

-Not allowed to bring up the subject on 2012, and how the movie is a documentary

-I have not been probed by an alien species

-I'm able to stand, therefore I am not injured

-Should not test the adage, "If you smoke, they will come" on anyone

-When someone is shot in the face, a tourniquet around the neck is NOT the proper solution

-Nor is a tourniquet around the dick.

-May not attach a M320 to a M249 SAW

-Bayonets are not mandatory at all times

-"Hearts and minds" is not a reference to your shot grouping

-Overkill is indeed, underated

-May not mock insurgents

-Especially not after nearly being blown up

-Especially not by using sexual innuendos calling it bullshit foreplay

-SF do not "simply get drunk and do donuts in their little pussy ATV's all day"

-Cannot attempt to steal the MWR's TV because my room wasn't feeling "funshway"

-I cannot shoot the locals

-I cannot shoot the locals' donkeys

-I cannot shoot the mountains

-I cannot shoot anything

-Hand grenades are not candy, and shouldn't be handed out to local children

-Pants are indeed, mandatory at all times

-Speeding in a gator ATV is actually possible

-Although they are still not fast enough to get away from the MPs

-The answer to any question asked at the NCO board is not, "blue", "purple" or any other color

-Cannot play the national anthem on loudspeakers during prayer time

-"I'm not in Kansas anymore" is overused, and I should stop saying it

-Making seductive poses with beanie babies, not allowed

-Buddy Christ is culturally insesistive, and is no longer allowed to be put on the hood of the truck

-Nor can he take the TC seat

-We do not need to do a dry and blank run before being ambushed, therefore I am no longer allowed to have a BFA

-I cannot hand off my weapon to the ANA because I'm bored of carrying it

-May not dig a foxhole to make a shade hut

-May no longer play Miley Cyrus over the radio

-Or Gangnam Style

-Or Call Me Maybe

-No longer allowed to be within 50 feet of a radio

-I'm not the acting 1SG because he's not in sight

-9mm fits in 5.56mm links, but I should not swap the whole belt for 9mm

-Especially not on someone else's weapon

-Saying "when we get back I'm going to fuck everything in sight" is fine and all, until you apply it to the people you see getting off the plane

-Especially not when 99% of them will be wives

-Black guys are not the first ones to get killed in movies, or war

-SPC is not a higher rank than SFC, we use a pay-grade system, not a "P is further in the alphabet, therefore SPC is higher ranking" system

-Chinooks are not "aerial targets"

-Wearing multiple different camo'd tops on top of each other does not make the camoflauge work better

-Covering my weapon with leaves and branches to camoflauge it. Good idea.

-Doing the same to the platoon sergeant's weapon when he's not looking. Bad idea.

-Ushanka's are not optional headgear for the US Army

-Joking about how the Taliban could have tanks isn't funny

-And it's less funny when it turns out they do, and they're found 1k away from the COP

-You CANNOT catch a Raven

-My opinion means nothing, no matter how stupid/lacking of common sense the order from higher ranking people is

-Cannot tear off someone's CAB, to see how it'd look with the bayonet mounted on the rifle of my CIB

-Especially not when they're a MSG

-We cannot "do the whole village" and I should refrain from saying that near the interpreters

-Should not EVER, for ANY reason, again, dress up as a terrorist and carry around an AK on a FOB full of POGS for holloween

-Cannot swap out the AG for a donkey

-Cannot swap any other private out for a donkey either

-Not even if I have very well done charts, graphs, and statistics regarding the cost and abilities of both

-Flashbangs are fucking awesome


  • 1SG E.Gilmore, RET W.Mazereeuw, RET J.Jones and 10 others like this


#60891 Arma 3 Action | Video

Posted by CPT A.Cantu on March 07, 2016 - 09:47 PM

 

Check out our newest video, made by our very own PFC Barrett! Outstanding job PFC! Hooah!


  • 1SG E.Gilmore, LTC J.LaFlash, RET A.Todorovic and 9 others like this


#57263 Team Warfare League (TWL) Game Night

Posted by CPT A.Cantu on January 28, 2016 - 02:21 AM

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WHEN: Friday January 29th @ 9:00PM EST

 

WHERE: Our servers, which will be renamed as follows for the evening-

TWL Game Night BDX - ORD  208.100.28.173

 TWL Game Night BDX - DFW  104.200.142.70

TWL Game Night FLO - ORD  208.100.44.130

 TWL Game Night FLO - DFW  104.200.142.67

  Join our teamspeak at 8:30PM teamspeak.3rdinf.us

We will head to TWL's teamspeak at 9:00PM teamwarfare.net

 

 

WHY: Team Warfare League is back! After a change of leadership, TWL is working hard to bring back their well earned reputation. Starting from the ground up, they hope to be the go to Gaming League for both the America's Army Proving Grounds community and the communities of other popular games out there. To get their name back out there and start building up the rapport with the community, they have scheduled the first of many public game nights. Although they have their own teamspeak server to host the event, they are relying on the community to supply game servers. We have offered up our servers for the night so that we can help give them publicity. We wish TWL all the best in their efforts to serve the AAPG community.


  • RET J.Erickson, RET D.Netto, LTC J.LaFlash and 9 others like this


#72763 Remembering September 11th

Posted by 2LT E.Hermanson on September 11, 2016 - 11:24 AM

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On the morning of September 11th, 2001, four passenger aircraft in the United States were hijacked mid-flight.

 

The first, American Airlines Flight 11, was flown into the World Trade Center's North Tower at 8:46 AM. The second, United Airlines Flight 175, flew into the South Tower at 9:03. At 9:37, a third plane was flown into the western facade of the Pentagon. And at 10:07, a fourth plane crashed into a Pennsylvania field -- the world would later learn that there, passengers on United Flight 93 had risen up against their hijackers and sacrificed themselves to prevent further loss of life.

 

2,977 innocent people died that day. The hijackers are not included in that number, and they never deserve to be. They should be forgotten by time, left to rot in our collective memories.

 

But we will remember the innocents, and we will remember the first responders who gave everything to save others. We will remember the passengers of Flight 93, who saved countless lives through their immeasurable sacrifice. And we we will remember how America put aside differences and came together, even as our world fell around us.

 

Today, on the fifteenth anniversary of these attacks, we reiterate our promise.

 

We will never forget.


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#59837 Podcast - February 2016

Posted by CPT A.Cantu on February 26, 2016 - 04:54 PM

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Public Affairs Office is proud to release our second monthly podcast!

 

This month we have Corporal J.Johnson and Captain A.Cantu discussing the start of Operation Bronze Fire, "The Man Behind the Rank," review of the "Speed of Sound Pure" which is an Arma 3 client-side sound mod, as well as discussion of some unit news.

 

 

Don't forget to subscribe to our youtube channel!


  • LTC J.LaFlash, 1LT D.Cantu, RET E.McGuffey and 8 others like this


#90011 July 2017 Podcast

Posted by OCS J.Johnson on July 09, 2017 - 09:56 PM

Big topics of conversation this month including our move to Battalion level, introduction of S-Shops, Ranger School, and various other topics.

 


  • SSG G.Beaudoin, SGT J.Mott, MSG D.Jackman and 7 others like this


#64493 SGT Johnson's Vacation

Posted by CPT A.Cantu on April 28, 2016 - 02:30 PM

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  • LTC J.LaFlash, RET I.Delgado, T.Worrall and 7 others like this


#95082 Warrior Leader Course - Class 17-09

Posted by SGT W.Fives on September 19, 2017 - 07:55 PM

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NCO's are the backbone of the unit and the Army. The Warrior Leadership Course is a two day event that helps prepare soldiers to take up the role of NCO, giving them the tools needed to be effective leaders. Candidates are those Specialists and Corporals who have shown the potential and drive to be solid leaders of fireteams as well as opening the opportunity for advance to Sergeant and beyond.

 

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Graduates are also eligible to be awarded the NCO Professional Development Ribbon, which shall be awarded pending approval of the Company Commander.

 

 

SGT.pngSergeant Peter Fransson ncodev%20ribbon%2024x24.png

CPL.pngCorporal James Anderson ncodev%20ribbon%2024x24.png

CPL.pngCorporal Luis Fitch ncodev%20ribbon%2024x24.png

CPL.pngCorporal Dylan Hayes ncodev%20ribbon%2024x24.png

CPL.pngCorporal Jeroen Jrifat ncodev%20ribbon%2024x24.png

CPL.pngCorporal Brandon Langford ncodev%20ribbon%2024x24.png

CPL.pngCorporal Jared McCombs ncodev%20ribbon%2024x24.png

CPL.pngCorporal Steve Schwabenbauer ncodev%20ribbon%2024x24.png

SPC.pngSpecialist Toby Bacoon ncodev%20ribbon%2024x24.png

SPC.pngSpecialist Matthew Cook ncodev%20ribbon%2024x24.png

SPC.pngSpecialist James Lancaster ncodev%20ribbon%2024x24.png

SPC.pngSpecialist Emil Michev ncodev%20ribbon%2024x24.png

SPC.pngSpecialist Sean Peterman ncodev%20ribbon%2024x24.png

SPC.pngSpecialist Kevin Stubbs ncodev%20ribbon%2024x24.png

SPC.pngSpecialist Michael White ncodev%20ribbon%2024x24.png

SPC.pngSpecialist Afik Zvik ncodev%20ribbon%2024x24.png


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#94577 9/11 Rememberance

Posted by OCS J.Johnson on September 11, 2017 - 12:42 AM

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Four passenger airliners were hijacked by 19 al-Qaeda terrorists. Two of the planes, American Airlines Flight 11 and United Airlines Flight 175, were crashed into the North and South towers, respectively, of the World Trade Center complex in New York City. Within an hour and 42 minutes, both 110-story towers collapsed, and America was scarred forever. That day 343 firefighters, 73 law enforcement officers, and 2,996 civilians were killed that day. Over 6,000 others wounded. 

After evading capture for almost a decade, Osama bin Laden was located and killed by SEAL Team Six of the U.S. Navy in May 2011.

Today we remember our fallen heroes and honor their sacrifice.

 

 

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  • LTC J.LaFlash, 1LT D.Strickland, 1LT D.Lipnitz and 6 others like this


#75609 An FOB we can call home. [Picture heavy thread]

Posted by SGT J.Drake on November 14, 2016 - 12:57 PM

So,.. I was tasked with adding full arsenals to the 1st platoon tents and I think I got a bit carried away.
 
This is a WIP and does not represent the final product, some areas are subject to change.
 

 


After discussions with the Chernarus leaders we've gained clearance to build a more permanent base to conduct training from and in exchange we will leave the structures there after our training so the local defense force can move in and use the base in our absence. Our architects came together and made a 3D simulation of what this FOB might look like if we get clearance from MAJ. LaFlash and the rest of HQ.
 
 
Let's start off with a ground plan:
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Zone borders
Most commonly traveled paths
 
As you can see we have HQ tent right in the center of the base, allowing quick access from either of the platoons and Brawlers for briefing and debriefing. If we zoom in a bit closer on this we can see a nice briefing/debriefing area with ample space for a platoon but still enclosed enough to do private meetings without soldiers having to travel through the area. Company briefings and AAR's can be done inside of the vehicle depot against the HQ wall where later we will add our national flag and the 3rdID flag.
 
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The new FOB has been planned to hold one company consisting of 2 platoons which can hold a maximum of 4 squads and a separate area for a detachment such as Brawlers.
Squads can now enjoy the luxury of having a barrack constructed from concrete instead of having to sleep in soaking wet tents and the courtyards in front of the barracks allow for 5 possible gearing and briefing stations (4 for squads, 1 for platoon HQ) which offer enough space to comfortably brief/debrief and grabbing gear from the supply boxes just in front of the tents.
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Right before exiting the base you will find a wide open space which can be used as a vehicle depot. The current measurements allow both platoons to comfortably park 9 HMMWVs or 7 MRAPs each. It is also wide enough to have HEMMTs or any other type of heavy cargo truck on one side and it could even fit a ceremony formation with room to spare.
 
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The last section in the FOB could be used for a small detachment so they could also have their private space.
 
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The base also offers multiple helipads as well as a flat piece of land long enough to land a C-17 Globemaster. The helipads have been strategically placed with the amount of decibels they produce in mind. When standing in the HQ section you can still communicate which would be a huge improvement compared to having the blades roar over your head like we currently have.
 
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Lastly I have attached this picture, which shows a birds-eye view over what would be our Chernarus base.
 
d55e9b1f8ebd474a87ce799ff74645d0.png
 
 
Thank you for looking over these ideas, I would love to hear some feedback and what my fellow soldiers think of having a custom FOB on each map instead of having the same tent set-up copy pasted on on every map without any respect to the surroundings and sometimes sitting on top of a runway (no offense to the previous mission makers but it looks sort off ridicules and unsafe).
 
PS: This base is built to fit Chernarus and will most likely not work well with other maps. If this base gets approved (after some iterations and feedback which I would highly appreciate) I will make FOBs for our other most used maps as well.
 
PPS: This base probably features more objects than our previous bare bones tent set-up but most of the grass has been removed inside of the FOB which really helps with FPS if you have grass enabled in the first place ofcourse.


  • SPC D.Polen, SGT E.Rhodes, SPC S.Fisher and 6 others like this


#74589 Chemical Warfare

Posted by RET K.Fear on October 22, 2016 - 11:50 AM

With the Battle of Mosul having a potential threat of chemical weapons it made me think. Is chemical warfare something that could become a threat during a future operation. I have done a basic amount of research and found it is possible to be done.

There are multiple different types of mods, I decided to put these two mods forward due to the fact I've used these mods in the past, there are others out there if you'd also like to look into it further.

 

Gasmask & contaminationzone: http://www.armaholic...ge.php?id=27918

Hidden Identity Pack V2 (required for gasmask & contaminationzone): http://www.armaholic...ge.php?id=24936


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#56626 Reactivation of Second Platoon, Alpha Company

Posted by CPT A.Cantu on January 22, 2016 - 01:04 AM

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It is with great pleasure and pride that Alpha Company, First Battalion, Third Infantry Division announces the reactivation of Second Platoon “Hellhounds”. 1LT Lewis will continue his duties as Company XO while also managing the day to day operations of Second Platoon during the interim period necessary to select and train a permanent Platoon Leader. SSG Crasci has elected to return to ground and lend his expertise in the position of Platoon Sergeant.

 

SGT De La Torre, CPL Hermanson, and CPL Tompkins have been assigned as Squad Leads for 2nd Platoon. We look forward to their continuing leadership.

 

SGT De La Torre and his “Reapers” have transferred from First Platoon bringing with them the strength of a well established squad. Being a successful Fireteam Leader, CPL Hermanson has accepted Squad Leadership of the newly formed 2nd Squad “Roughnecks”. CPL Tompkins, as former leader of the Marine Corps 3rd Recon Battalion, has elected with his men to merge into the 3rd Infantry Division. Having successfully led his men into battle for many years and on multiple occasions, CPL Tompkins brings great leadership experience and knowledge to the squad, platoon, and the unit as a whole.



 

Second Platoon

1LT.pngFirst Lieutenant Scott Lewis - Platoon Leader

SSG.pngStaff Sergeant Alex Crasci - Platoon Sergeant

 

Squad Leaders

SGT.pngSergeant Joseph De la Torre - 1st Squad “Reapers”

CPL.pngCorporal Ethan Hermanson - 2nd Squad “Roughnecks”

CPL.pngCorporal Sam Tompkins - 3rd Squad “Diablo”


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#51852 Reactivation of Bravo Company

Posted by CPT A.Cantu on November 12, 2015 - 02:18 PM

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After five years of inactivation, Major John LaFlash is proud to announce the reactivation of Bravo Company "Misfits". With the recent full release of America's Army Proving Grounds, RRO has stepped up their recruiting efforts. With six squads filling up two active platoons, Major LaFlash decided to reactivate Bravo Company under the leadership of First Lieutenant Arthur Cantu and Master Sergeant Matthew Breen with the expectations of continued success within the America's Army operations of the unit.
 
Major LaFlash will continue to lead the overall operations of the 3rd Infantry Division with the support of First Lieutenant Cantu, while both also focus primarily on their respective companies. 
 
Major LaFlash would like to thank everyone for their concerted efforts in bringing us up to this point, and reminds everyone to continue to excel, keep pushing the recruiting efforts, focus on activity and accountability, and look forward to continued growth in the future!
 
 
 
Battalion Headquarters
 
CPT.png  Captain Daniel Netto - HHC Commander
 
 
 
Alpha Company
 
MAJ.png Major John LaFlash - Company Commander
1SG.pngFirst Sergeant Elgin Gilmore - Company First Sergeant
OCS.png Officer Candidate Wesley Mazereeuw - Company Readiness NCO
 
First Platoon
 
CPL.png Corporal Tom Worrall - First Squad Leader
SGT.png Sergeant Garry Beaudoin - Second Squad Leader
CPL.png Corporal Tom Day - Third Squad Leader
 
 
 
Bravo Company
 
1LT.png First Lieutenant Arthur Cantu - Company Commander
MSG.png Master Sergeant Matthew Breen - Company First Sergeant
 
First Platoon
 
SSG.png Staff Sergeant Gary Hunter  - Platoon Sergeant
SGT.png Sergeant Denny Strickland - First Squad Leader
SGT.png Sergeant Erich McGuffey - Second Squad Leader
SGT.png Sergeant Michael White - Third Squad Leader
 
Second Platoon
 
SGT.png Sergeant Tyler Baxter - First Squad Leader
SGT.png Sergeant Teddy Funk - Second Squad Leader
SGT.png Sergeant David Mott - Third Squad Leader

  • RET J.Erickson, RET M.Breen, 1LT D.Cantu and 6 others like this