Mission & Vision Statement

Our Mission Statement

“To develop a team of leaders dedicated to providing our soldiers with an environment of realism based military operations in a gaming community. To provide leadership and direction to soldiers by inspiring them to a higher level of Loyalty, Duty, Respect, Selfless Service, Honor, Integrity and Personal Courage while providing tools for self-development to all soldiers within the 3rd Infantry Division Realism Unit.”

Our Vision Statement

“The 3rd Infantry Division Realism Unit will strive to provide the overall best experience for realism based military gaming by executing on the development of leaders and soldiers within. Providing the needed tools for self-development for soldiers under the command of the 3rd Infantry Division Realism unit commander.”

Army Values & Creeds

Many people know what the words Loyalty, Duty, Respect, Selfless Service, Honor, Integrity, and Personal Courage mean. But how often do you see someone actually live up to them? Soldiers learn these values in detail during Basic Combat Training (BCT), from then on they live them every day in everything they do — whether they’re on the job or off. In short, the Seven Core Army Values are what being a Soldier is all about. Click the title below to see the Values, Creeds, and Songs.

Seven Army Core Values

Bearing true faith and allegiance is a matter of believing in and devoting yourself to something or someone. A loyal Soldier is one who supports the leadership and stands up for fellow Soldiers. By wearing the uniform of the U.S. Army you are expressing your loyalty. And by doing your share, you show your loyalty to your unit.

Doing your duty means more than carrying out your assigned tasks. Duty means being able to accomplish tasks as part of a team. The work of the U.S. Army is a complex combination of missions, tasks and responsibilities — all in constant motion. Our work entails building one assignment onto another. You fulfill your obligations as a part of your unit every time you resist the temptation to take “shortcuts” that might undermine the integrity of the final product.

In the Soldier’s Code, we pledge to “treat others with dignity and respect while expecting others to do the same.” Respect is what allows us to appreciate the best in other people. Respect is trusting that all people have done their jobs and fulfilled their duty. And self-respect is a vital ingredient with the Army value of respect, which results from knowing you have put forth your best effort. The Army is one team and each of us has something to contribute.

Selfless service is larger than just one person. In serving your country, you are doing your duty loyally without thought of recognition or gain. The basic building block of selfless service is the commitment of each team member to go a little further, endure a little longer, and look a little closer to see how he or she can add to the effort.

The nation’s highest military award is The Medal of Honor. This award goes to Soldiers who make honor a matter of daily living — Soldiers who develop the habit of being honorable, and solidify that habit with every value choice they make. Honor is a matter of carrying out, acting, and living the values of respect, duty, loyalty, selfless service, integrity and personal courage in everything you do.

Integrity is a quality you develop by adhering to moral principles. It requires that you do and say nothing that deceives others. As your integrity grows, so does the trust others place in you. The more choices you make based on integrity, the more this highly prized value will affect your relationships with family and friends, and, finally, the fundamental acceptance of yourself.

Personal courage has long been associated with our Army. With physical courage, it is a matter of enduring physical duress and at times risking personal safety. Facing moral fear or adversity may be a long, slow process of continuing forward on the right path, especially if taking those actions is not popular with others. You can build your personal courage by daily standing up for and acting upon the things that you know are honorable.

Warrior Ethos

I will always place the mission first.

I will never accept defeat.

I will never quit.

I will never leave a fallen comrade.

Soldier's Creed

I am an American Soldier.

I am a warrior and a member of a team.

I serve the people of the United States, and live the Army Values.

I will always place the mission first.

I will never accept defeat.

I will never quit.

I will never leave a fallen comrade.

I am disciplined, physically and mentally tough, trained and proficient in my warrior tasks and drills.

I always maintain my arms, my equipment and myself.

I am an expert and I am a professional.

I stand ready to deploy, engage, and destroy, the enemies of the United States of America in close combat.

I am a guardian of freedom and the American way of life.

I am an American Soldier.

NCO's Creed

No one is more professional than I. I am a noncommissioned officer, a leader of Soldiers. As a noncommissioned officer, I realize that I am a member of a time honored corps, which is known as "The Backbone of the Army". I am proud of the Corps of noncommissioned officers and will at all times conduct myself so as to bring credit upon the Corps, the military service and my country regardless of the situation in which I find myself. I will not use my grade or position to attain pleasure, profit, or personal safety.


Competence is my watchword. My two basic responsibilities will always be uppermost in my mind—accomplishment of my mission and the welfare of my Soldiers. I will strive to remain technically and tactically proficient. I am aware of my role as a noncommissioned officer. I will fulfill my responsibilities inherent in that role. All Soldiers are entitled to outstanding leadership; I will provide that leadership. I know my Soldiers and I will always place their needs above my own. I will communicate consistently with my Soldiers and never leave them uninformed. I will be fair and impartial when recommending both rewards and punishment.


Officers of my unit will have maximum time to accomplish their duties; they will not have to accomplish mine. I will earn their respect and confidence as well as that of my Soldiers. I will be loyal to those with whom I serve; seniors, peers, and subordinates alike. I will exercise initiative by taking appropriate action in the absence of orders. I will not compromise my integrity, nor my moral courage. I will not forget, nor will I allow my comrades to forget that we are professionals, noncommissioned officers, leaders!

Army Song

"The Army Goes Rolling Along"

Third Infantry Division Song

"Dogface Soldier Song"

This song was used in the Audie Murphy movie To Hell and Back, based on this autobiography of the same name, and is the offical song of the 3rd Infantry Division.

Rangers Creed

Recognizing that I volunteered as a Ranger, fully knowing the hazards of my chosen profession, I will always endeavor to uphold the prestige, honor, and high esprit de corps of the Rangers.

Acknowledging the fact that a Ranger is a more elite Soldier who arrives at the cutting edge of battle by land, sea, or air, I accept the fact that as a Ranger my country expects me to move further, faster and fight harder than any other Soldier.

Never shall I fail my comrades. I will always keep myself mentally alert, physically strong and morally straight and I will shoulder more than my share of the task whatever it may be, one-hundred-percent and then some.

Gallantly will I show the world that I am a specially selected and well-trained Soldier. My courtesy to superior officers, neatness of dress and care of equipment shall set the example for others to follow.

Energetically will I meet the enemies of my country. I shall defeat them on the field of battle for I am better trained and will fight with all my might. Surrender is not a Ranger word. I will never leave a fallen comrade to fall into the hands of the enemy and under no circumstances will I ever embarrass my country.

Readily will I display the intestinal fortitude required to fight on to the Ranger objective and complete the mission though I be the lone survivor.

Rangers lead the way!

Unit History

  • July 4, 2003
    3rd Infantry Division, along with Alpha Company "War Eagles" officially began. Founded by Lieutenant Colonel D. Toby and Major J. Mathews, the 3rd Infantry Division Realism unit was based around the game America's Army 2 and Day of Defeat.
  • April 2004
    Lieutenant Colonel D.Toby retired from the 3rd Infantry Division Realism unit to continue his schooling to become a policeman. Major J.Mathews and his XO Captain Michael White continued to grow the 3rd Infantry Division.
  • February 2006
    Major J.Mathews retired to start his real-life military career.
  • May 2006
    The current CO of the company, John LaFlash, began his career. Fresh out of the US Army, John LaFlash was quickly commissioned to Second Lieutenant after completing Officer Candidate School and led First Platoon “Widowmakers."
  • March 2008
    John LaFlash was promoted to Captain, and subsequently given command of Alpha Company. Captain White officially took the role of HHC Commander.
  • Fall 2008
    The 3rd Infantry Division expanded its gaming support with America's Army 3 and Battlefield 2. Captain White retires.
  • March 2011
    The 3rd Infantry Division expanded from company size up to battalion size. Alpha and Bravo Company were commissioned and led by Captain Jarrit Drinkman and First Lieutenant Barrow Fleetwood respectively.
  • September 2011
    Lieutenant Colonel John LaFlash down-sized the 3rd Infantry Division back to a company size with two platoons due to lack of activity and support for Battlefield 2.
  • February 2012
    The 3rd Infantry Division ramped up with Armed Assault 2: Operation Arrowhead. With the decline on America's Army 3 over the past years, Captain LaFlash shut down the 9 year game of America's Army to focus on Armed Assault.
  • August 2013
    Command Staff launched the 3rd Infantry Division into the new model of America's Army, America's Army: Proving Grounds!
  • September 2013
    The 3rd Infantry Division upgraded from Armed Assault 2: Operation Arrowhead to Arma 3!
  • May 2015
    Alpha Company opens two new platoons in Armed Assault 3 and America's Army!
  • November 2015
    Bravo Company reinstated under the leadership of 1LT Arthur Cantu in support of America's Army: Proving Grounds!
  • January 2017
    Bravo Company opens a new platoon in support of Insurgency!
  • July 2017
    On our 14th anniversary, the 3rd Infantry Division expanded to Battalion level, LTC John LaFlash Commanding, with 1LT Dana Cantu as HHC Commander, CPT Arthur Cantu as Alpha Company Commander, and 1LT Denny Strickland as Bravo Company Commander.
  • May 2019
    Bravo Company is decommissioned and folded into Alpha Company War Eagles as a Third Platoon. LTC John LaFlash commands a downsizing of unit to one Company to support Arma 3, America's Army Proving Grounds and Insurgency Sandstorm.
  • December 2019
    Major John LaFlash commands a downsizing of the unit to one Company to support Arma 3. America's Army Proving Grounds and Insurgency Sandstorm are decommissioned and folded into Arma 3, Alpha Company "War Eagles".
  • November 2023
    Major John LaFlash hands over command of Alpha Company "War Eagles" to First Lieutenant G.Tucci and moves to Battalion level.

Unit Policies

Recruiting and Retention (New)

Recruiting and Retention Policy
Document Version 1.4

Chapter 1
1-1 Overview page 2
1-2 Stamps Outline page 2
Chapter 2
2-1 Entry Requirments page 2
2-2 Multi-Unit Policy page 3
2-3 Application Outline page 3
2-4 Application Process page 3
2-5 New Applicants page 4
2-6 Returning Applicants page 5
2-7 One Station Unit Training page 6
2-8 Military Occupational Specialties page 6
2-9 New Soldier Orientation page 6
Chapter 3
3-1 Overview page 7
3-2 Recruiter Requirements page 7
3-3 Recruiter Training page 7
3-4 Recruiter Expectations page 8
3-5 Recruiting Platform Guidelines page 8

Chapter 1
1-1. Overview

3rd Infantry Division prides itself on having a recruitment and training program closely aligned to the real United States Army. Due to this, new recruits will undergo a specific training regimen, intended to ensure all soldiers learn the standards of the Third Infantry Division Realism Gaming Unit. This training will also ensure all new soldiers are given the tools needed for successful career progression.


1-2. Stamp Outline

The 3rd Infantry Division utilizes a process of stamps that allows us to effectively manage and process enlistment applications.

These stamps consist of:

  • -In-Progress
  • -On-Hold
  • -Withdrawn
  • -Dropped
  • -Denied
  • -Delayed Entry Program

Chapter 2

2-1. Entry Requirements
We have a specific set of minimum entry requirements that must be met to enable an applicant to be successfully enlisted into the 3rd Infantry Division and enter our training pipeline. All applicants must meet this minimum level before their application is able to be processed.

  • -Minimum age of 15 Years or older
  • -Applicants must utilize a role-play friendly name. The name with which you apply does not need to be your real name, but it must be a realistic name that can be utilized easily in combat.
  • -Fluent verbal and written communication skills in English, Mature demeanor & positive attitude
  • -Not a member of any other realism/milsim/unit/clan that engages in the games that 3rd Infantry Division Supports (ARMA)
  • -Ability to attend unit events that occur throughout the week
  • -Have a working, legal copy of Arma 3
  • -No Bans (VAC or comprable system) / If over 365 Days old will be considered (Company Wavier needed)
  • -Has teamspeak with a working microphone
  • -A Steam profile with no racist or offensive comments, groups or descriptions, and public steam profile.

These requirements are non-negotiable and must be met to be successfully processed through the application phase.


2-2. Multi-Unit Policy

Soldiers may participate in other era milsim units (Vietnam, WW2, Starsim, 40K, Ect) without any restrictions with the 3rd Infantry Division Realsim Unit,  However Soldiers are capped at the rank of Specialist if involved in other modern-day milsim units supported by the unit, with restrictions on certain DMOS positions with COE, CID, FIG.

This revised version incorporates the Multi-Unit Policy, ensuring clarity and consistency in the unit's approach to soldier involvement in other milsim units.


2-3. Application Outline

All new applicants to the 3rd Infantry Division go through a systematic and standardized application process when applying to join the unit.

Applicants are required to fill out one of our application forms which can be found on our website. This application includes several key sections of information including;

  • -Personal Information
  • -Game Information
  • -Communications
  • -Unit Related Questions

The application form will provide the unit with a variety of information that can be utilized to successfully process all applicants into the unit. Because of this, you must fill in all information truthfully and accurately, as it’s subject to  the Articles of Code of Conduct and Behavior, Section 16: Fraudulent Enlistment.

 

2-4 Application Process

Those wishing to apply to join the 3rd Infantry Division should direct themselves to the “Enlistment” tab on our website and complete the prompted steps.

Applications will

  • -Be reviewed within 24 hours of lodging
  • -Be submitted to a thorough background check
  • -Handled by a member of Recruiting and Retention.

A Recruiter will conduct an interview which should last at least 30-45 minutes and will give them an idea as to whether you are suited for official enlistment into the 3rd Infantry Division. Upon completion of this, if successful, civilians will be given teamspeak and forum permissions and assigned to a squad within their applicable company.

 

2.5. New Applicants

There are several categories that exist for new applicants looking to join the 3rd Infantry Division.


Category A - Applicants (16+)

Applicants who are 16 years of age or older will be inducted into the 3rd Infantry Division with the rank of Private Trainee (PVT) if successful.

This allows the applicant to go directly to One Unit Station Training (OSUT) and be promoted to the rank of Private Second Class (PV2) upon successful completion of the required classes. If the Private Trainee completes One Unit Station Training (OSUT) with honors, they will be promoted to the rank of Private First Class (PFC).


Category B - Applicants (15)

Applicants who are 15 years of age will be inducted into the 3rd Infantry Division with the rank of Recruit (RCT) if successful.

This allows the applicant to go directly to One Unit Station Training (OSUT), however they will be required to complete Thirty Days (30) from the date of enlistment before they are able to be promoted to the rank of Private Second Class (PV2). This is on top of successfully completing OSUT.

 

2-6. Returning Applicants

There are several categories that exist for returning applicants looking to join the 3rd Infantry Division.


Category A - General Personnel

Those civilians who have been previously enlisted with the 3rd Infantry Division and were discharged by one of the following discharge types are to complete the standardized unit enlistment application.

  • -General Discharge
  • -Entry Level Separation

If deemed to be within the returning application guidelines, civilians may be eligible to rejoin the unit with the following rank and grade.

  • -E-0 Recruit (RCT)
  • -E-1 Private Trainee (PVT)
  • -E-2 Private Second Class (PV2)
  • -E-3 Private First Class (PFC)

This is dependent on the rank/grade they are discharged with and the circumstances. Decision to be made by relevant Command Staff of the applicant’s perspective chain of command.


Category B - Honorable Personnel

Those civilians who were previously enlisted with the 3rd Infantry Division and received an Honorable Discharge may be eligible to rejoin the unit with the following rank and grade.

  • -E-2 Private Second Class (PV2)
  • -E-3 Private First Class (PFC)
  • -E-4b Specialist (SPC)

This is dependent on approval by Command Staff of the applicant’s prospective chain of command.


Category C - Retired Personnel

Those retired personnel who are looking to rejoin the 3rd Infantry Division and receive a Retirement may be eligible to rejoin the unit with the following rank and grade.

  • -E-3 Private First Class (PFC)
  • -E-4b Specialist (SPC)
  • -E-4a Corporal (CPL)
  • -E-5 Sergeant (SGT)

This is dependent on approval by Command Staff of the applicant’s prospective chain of command.

 

2-7. One Station Unit Training

Upon enlistment with the 3rd Infantry Division Realism Gaming Unit, all soldiers are required to complete 3 phases of Training. Initial Entry Training (IET)/ New Soldier Orientation, Basic Combat Training (BCT), and Advanced Individual Training (AIT). BCT and AIT are collectively referred to as One Station Unit Training (OSUT). All soldiers are required to complete OSUT within one month (30 days) of their enlistment date. Upon completion of OSUT, soldiers will be eligible for promotion to Private Second Class (PV2), or Private First Class (PFC)  if graduating with honors.

 

2-7.A Initial Entry

Upon enlistment as part of the recruitment process, once the application is submitted (reference section 2-4) and has been processed by the Recruiting and Retention Office, a Recruiter will conduct orientation with the applicant. Additionally, the new soldier will be given the Initial Entry Training (IET) Manual covering Unit History, Army Core Values, Unit Protocols, Ranks and Insignia, Chain of Command, Unit Organization, and Ceremony Formations.

 

2-7.B Basic Combat Training

Basic Combat Training (BCT) is required of all new soldiers. While being game specific, all soldiers, regardless of game, will qualify with M67 Fragmentation Grenades, M9 Pistol, and M16 Service Rifle.

The course teaches Unit History, Army Core Values, Unit Protocols, Ranks, Chain of Command, Unit Organization and Ceremony. Once a soldier completes BCT they will Attend Advanced Individual Training

 

2-7.C Advanced Individual Training

Advanced Individual Training (AIT) is the second and final portion of OSUT and is tailored specifically to each supported game.

Armed Assault 3

Soldiers assigned to Arma 3 will qualify with the M249 Squad Automatic Weapon, M136 AT-4, and the M203. Additionally, soldiers will receive instruction on target identification, navigation, map reading, vehicle distinction, basic combat communications, formations, basic medical training, and convoy drills.

2-8. Military Occupational Specialities

Military Occupational Specialities (MOS) are the roles that soldiers fill when they are assigned to a billet within a combat unit.

All new applicants will be assigned as 11B - Infantryman and will complete their training within their respective BCT and AIT courses.

The following MOS are available depending upon the unit's needs;

  • -68W Healthcare Specialist
  • -25C Radio Telephone Operator
  • -13F Fire Support Specialist
  • -19D Cavalry Scout
  • -153A Rotary Wing Aviator
  • -11Z Infantry Senior Sergeant
  • -11A Infantry Officer

 

2-9. New Soldier Orientation

The New Soldier Orientation (NSO) is our interview and assessment process that all applicants must undertake to be able to join the 3rd Infantry Division. It will take about 30 minutes and exists in the following format.

Review of Enlistment Application:

  • -Discussion of Basic Information
  • -Explain MILSIM, Unit Environment
  • -Address each other by rank
  • -Ranking System Basics (Officer,Warrant Officer,Non-Commissioned Officer)
  • -Explain Unit Timetable (Ensuring Applicants can attend events)
  • -Teamspeak Regulations
  • -Explain Squad Drills, Field Training Exercises/Unit Operations
  • -Discussion of Unit Expectations
  • -Basic Attendance Expectations
  • -Temporary Pass Request (TPR) and Leave of Absence Request (LOA)
  • -Discharge Outline
  • -Assessment on suitability for Enlistment
  • -If Successful;
  • -Selection of Squad/Platoon Assignment
  • -Enlisted into the 3rd Infantry Division
  • -Conclusion of New Soldier Orientation (NSO)

 

Chapter 3

 

3-1. Overview

3rd Infantry Division prides itself on having a recruitment and training program closely aligned to the real United States Army. Due to this, new recruiters joining Recruiting and Retention will undergo a specific training regimen, intended to ensure all recruiters learn the standards of the Third Infantry Division Realism Gaming Unit. This training will also ensure all new recruiters are given the tools needed for successful career progression.

 

3-2. Recruiter Requirements

  • -Recruiter (79R) (Minimum rank requirement PFC)
  • -Post recruitment ads on game forums/ discord recruitment areas consistently per the platform SOPs.
  • -Help new recruits with mod installation required to join our servers
  • -Participates in mandatory public sessions held by the RRO and attend monthly RRO DMOS meetings
  • -Conduct the no less then three (3)  New Soldier Orientation a month.Assist the recruit (once you have been assigned a recruit by the processor) during his interview process
  • -Maintain the professionalism of New Soldier Orientations and restrict them to only those involved in the interview process.
  • -Complete all assigned applications within 96 hours of assignment
  • -Be the first to respond to people who is waiting on Recruiter’s Office (TS) / Enlistment office(discord)
  • -Ensure multiple avenues of communication are established with assigned recruit (Discord, Steam, ect)
  • -Conduct a basic background check (include past behavior in previous unit, if he uses cheats, etc)
  • -Process application through PERSCOM and forums
  • -Ensures that the recruit's new Squad Leader and Fireteam Leaders are informed VIA PM on website and given new soldiers name and steam information.
  • -Ensure recruit posts Introduction prior to NSO conclusion.
  • -Ensure recruit signs up for next OSUT/ BCT course prior to NSO conclusion.
  • -Upon completion of New Soldier Orientations, assigned recruiters are responsible for retention of recruits until recruit has completed Soldier Development Questionnaire (30 -45 days TIS)

If identified as a top notch recruiter, possibility of advancement to Senior Recruiter will be offered by OIC/NCOIC.

 

3-3. Recruiter (79R) Training

All new inductees into RRO must complete a training phase before being full members of RRO. The training phase consists of the following:

  • -Trainees must watch and read all training material provided at the initial interview with RRO leadership 
  • -Trainees must complete at least 3 NSO sit ins/ Shadows
  • -Trainees must complete at least 1 NSO under supervision of a master recruiter
  • -More training may be required at the Supervisors discretion

This training phase must be completed within the first 60 days of the trainees induction into RRO. If the training requirements have not been met or the NCOIC or OIC have deemed the trainee unfit for the DMOS, the trainee will be dropped from RRO.

 

3-4. Recruiter Expectation

This covers the basic information needed for all S1 Members.

  • -Must report in on time and vote on clanslist as much as possible
  • -Any member of Recruiting and Retention should always be in the double digits votes on clanslist
  • -Must be active on the Unit Discord
  • -Must be knowledgeable with unit SOPs and unit history
  • -Must complete at least 3 NSO’s monthly
  • -All Tickets must be answered with urgency
  • -All applications must be completed within 96 hours at most
  • -Real life happens but get with your other Recruiters and get it done
  • -Soldier Development Questionnaires must be sent out on time and recorded by the NCOIC or OIC of RRO
  • -Actively recruiting new members on all platforms of recruitment
  • -Recruitment links will be listed on recruiting platforms page
  • -Attend Monthly RRO meetings

All recruiters must adhere to these standards and be ACTIVE within the DMOS.

 

3-5. Recruitment Platforms Guidelines

As a part of RRO you can not and will not sit back and wait for applicants to come to you. We have many different platforms we recruit from and all of them must be checked daily for any potential applicants.

Be mindful that some platforms have specific rules on making recruitment posts. Whenever posting a recruitment ad be sure to adhere to the rules of the platform.

All recruiters must be active with these platforms!

Recruiting is a team effort and all of RRO is responsible for the continuation of the unit.

Any and all recommendations for changes to the recruiting platforms can be made during the monthly RRO meetings.

 

Recruitment Platforms


Steam Forum Recruitment Ad: https://steamcommunity.com/app/107410/discussions/10/4622335767034746907/

Steam Forum "Looking for Squad, Clan, Unit": https://steamcommunity.com/app/107410/discussions/21/

Steam Forum "Multiplayer Looking for Squad, Clan, Unit": https://steamcommunity.com/app/107410/discussions/6/

Bohemia Forum Recruitment Ad: https://forums.bohemia.net/forums/topic/227748-us-armyrealismmilsim-3rd-infantry-division/

Reddit Recruitment Ad: https://www.reddit.com/r/FindAUnit/comments/p8stex/a3recruiting_3rd_infantry_division_realism_unit/

Reddit "Find An Arma Unit" Forums: https://www.reddit.com/r/FindAUnit/

Discord "Arma3": https://discord.gg/arma

Facebook "All Things Arma3": https://www.facebook.com/groups/atarma3

Facebook "Arma3 Milsim": https://www.facebook.com/groups/1564541973812671

Recruitment And Retention
Discharging
Duty Station
Unit Organization
Disciplinary Actions
Attendance & Leave
Chain Of Command
Customs & Courtesies

Unit Procedures

Radio Communications
1st Platoon Allowed Kit
Equipment Required Qualification/Scenario
Primary Weapon Slot
M249 PIP All Variants
M4A1 All Variants
M4A1 PIP Black Variants
M4A1 Block II Black Variants
M4A1 Block II Woodland Temperate climate only
M4A1 Block II Desert Arid climate only
M240B Weapons Squad only
M14 (RIS) Desert SDM Qualified/Arid climate
M14 (RIS) Woodland SDM Qualified/Temperate climate
M14 EBR-RI SDM Qualified
M16A4 All Variants SDM Qualified
Mk 11 All Variants SDM Qualified
M24/M40A5 All Variants LRPS Qualified
M2010 ESR All Variants LRPS Qualified
Sights
AN/PVQ-31A All Variants
EOTech All Non-Magnified Variants
M150 All Variants
M68 CCO
TA31RCO All Variants
M145 All Variants Light Machine Guns only
RT-6 Riflescope SDM Qualified
Tango6 SDM Qualified
M8541 SDM Qualified
SnB 1.1-8x24 All Variants SDM Qualified
Any scope (excluding thermal scopes) LRPS Personnel while acting and equipped with LRPS approved weapons
Rail Attachments
Any laser
Any flashlight
Any laser/flashlight combo
Muzzle Attachments
Any compensator
Bipod
Any NATO/USF Grip
Any NATO/USF Bipod
Magazines
M855A1 All Variants 30rnd for Rifles, 200rnd for AR
M856A1 All Variants 30rnd for Rifles, 200rnd for AR
Mk316 Mod 0 All Variants SDM Qualified
M118LR All Variants LRPS Qualified
M80A1 All Variants M240B only
M61 All Variants All 7.62 weapon systems
Handguns
M17 MG's, TL's and above
M320 handheld gernade launcher TL's and above only
Sights
DocterSight
Magazines
17rd M17 Magazine
Launchers
M136 (HEAT)
M136 (HEDP)
M3 MAAWS RHS Variant
FGM-148 Javelin 1 per Squad
FIM-92 Stinger Squad Leaders Only
vz99 60mm Mortar Weapons Squad only
Sights
M3 MAAWS sight
Magazines
Javelin AT
FFV751 HEAT
FFV441 HE
vz99 60mm All Variants
Grenades
Chemlight All Variants
IR Grenade [NATO]
M127A1 Hand Held Signal All Variants
M18 Smoke Grenade All Variants
M67 Fragmentation Grenade
M83 Smoke Grenade
M84 Stun Grenade
MS IFF Strobe
Explosives
M112 Demolition Block Ranger Qualified
M183 Demolition Charge Assembly Ranger Qualified
Headgear
IHPS Cover (TAN-OCP) All Variants
ACH OEF-CP All Variants Training Courses Only/2nd Platoon
3rdID Beret Non-Combat Environment only
Heli Pilot/Crew Helmet [NATO] 3CAB only
HGU-56/P Black/Green/Olive/Tan All Variants 3CAB only
Patrol Cap OEF-CP Non-Combat Environment only
Booniehat OEF-CP Ranger/Non-Combat Environment only
Uniform
Army Combat Uniform (OEF-CP)
Combat Uniform (OCP)
Heli Pilot Coveralls (NATO) 3CAB only
Vest
SPCS All Variants (OEF-CP)
IOTV All Variants (OEF-CP/OCP)
MarCiras All Variants (MC)
MMAC All Variants (MC)
Backpack
Assault Pack (MTP)
Carryall Backpack (MTP)
Eagle A-III OEF-CP
Falcon-II MC
Kitbag (MTP)
AN/ARC-210 3CAB only
Eagle A-III OCP (Raven) Forward Observer only
RT-1523G (ASIP) PLTHQ and above
RT-1523G (ASIP) Big RHS PLTHQ and above
T10 Parachute Bag Airborne Operations only
Facewear
Ballistic Glasses(Clear, Black)
Ballistic Goggles
SI Ballistic 2.0(Clear, Black)
Shemag(All variants)
Shemag w/Goggles(All variants)
NVGs
AN/PVS-15
Binoculars
Binoculars
Vector 21 Nite
Laser Designator All Variants Platoon HQ and above
Rangefinder Spotters/Ass. Gunners/Team Leaders and above
Terminals
GPS
MicroDAGR
Rugged Tablet 3CAB/Squad Medics, Team Leaders and above
UAV Terminal [NATO] 3CAB only
Communication
AN/PRC-152
Face
Facepaint Variants Operation and Squad Drills only
Insignia
Assigned Squad Patch
Ranger Tab Ranger Qualified only
Misc Items
Bandage (Elastic)
Bandage (Packing)
Bandage (QuikClot)
Cable Tie
Earplugs
Entrenching Tool
Epinephrine Autoinjector
Fulton MX-991
IR Strobe
Maglite XL50
Map Tools
Mine Detector
Morphine Autoinjector
Splint
Spray Paint (All Colours)
Tourniquet
Wirecutter
AN/PVS24-LR Clip-on NV Device SDM/LRPS Qualified
Artillery Rangetable Weapons Squad only
Helmet Camera Squadleaders and above
Kestrel 4500NV SDM Qualified
Range Card SDM Qualified
Defusal Kit Ranger Qualified
M57 Firing Device Ranger Qualified
M152 Firing Device Ranger Qualified
Saline IV (All Sizes) CLS Qualified
Bodybag 68W Qualified
Surgical Kit 68W Qualified
Adenosine Autoinjector Platoon 68W and above
Personal Aid Kit Platoon 68W and above
UAV Battery 3CAB/Forward Observer only
2nd Platoon Allowed Kit
Equipment Required Qualification/Scenario
Primary Weapon Slot
M249 PIP All Variants
M4A1 All Variants
M4A1 PIP Black Variants
M4A1 Block II Black Variants
M4A1 Block II Woodland Temperate climate only
M4A1 Block II Desert Arid climate only
M240B Weapons Squad only
M14 (RIS) Desert SDM Qualified/Arid climate
M14 (RIS) Woodland SDM Qualified/Temperate climate
M14 EBR-RI SDM Qualified
M16A4 All Variants SDM Qualified
Mk 11 All Variants SDM Qualified
M24/M40A5 All Variants LRPS Qualified
M2010 ESR All Variants LRPS Qualified
Sights
AN/PVQ-31A All Variants
EOTech All Non-Magnified Variants
M150 All Variants
M68 CCO
TA31RCO All Variants
M145 All Variants Light Machine Guns only
RT-6 Riflescope SDM Qualified
Tango6 SDM Qualified
M8541 SDM Qualified
SnB 1.1-8x24 All Variants SDM Qualified
Any scope (excluding thermal scopes) LRPS Personnel while acting and equipped with LRPS approved weapons
Rail Attachments
Any laser
Any flashlight
Any laser/flashlight combo
Muzzle Attachments
Any compensator
Bipod
Any NATO/USF Grip
Any NATO/USF Bipod
Magazines
M855A1 All Variants 30rnd for Rifles, 200rnd for AR
M856A1 All Variants 30rnd for Rifles, 200rnd for AR
Mk316 Mod 0 All Variants SDM Qualified
M118LR All Variants LRPS Qualified
M80A1 All Variants M240B only
M61 All Variants All 7.62 weapon systems
Handguns
M17 MG's, TL's and above
M320 handheld gernade launcher TL's and above only
Sights
DocterSight
Magazines
17rd M17 Magazine
Launchers
M136 (HEAT)
M136 (HEDP)
M3 MAAWS RHS Variant
FGM-148 Javelin 1 per Squad
FIM-92 Stinger Squad Leaders Only
vz99 60mm Mortar Weapons Squad only
Sights
M3 MAAWS sight
Magazines
Javelin AT
FFV751 HEAT
FFV441 HE
vz99 60mm All Variants
Grenades
Chemlight All Variants
IR Grenade [NATO]
M127A1 Hand Held Signal All Variants
M18 Smoke Grenade All Variants
M67 Fragmentation Grenade
M83 Smoke Grenade
M84 Stun Grenade
MS IFF Strobe
Explosives
M112 Demolition Block Ranger Qualified
M183 Demolition Charge Assembly Ranger Qualified
Headgear
IHPS Cover (TAN-OCP) All Variants
ACH OEF-CP All Variants Training Courses Only/2nd Platoon
3rdID Beret Non-Combat Environment only
Heli Pilot/Crew Helmet [NATO] 3CAB only
HGU-56/P Black/Green/Olive/Tan All Variants 3CAB only
Patrol Cap OEF-CP Non-Combat Environment only
Booniehat OEF-CP Ranger/Non-Combat Environment only
Uniform
Army Combat Uniform (OEF-CP)
Combat Uniform (OCP)
Heli Pilot Coveralls (NATO) 3CAB only
Vest
SPCS All Variants (OEF-CP)
IOTV All Variants (OEF-CP/OCP)
MarCiras All Variants (MC)
MMAC All Variants (MC)
Backpack
Assault Pack (MTP)
Carryall Backpack (MTP)
Eagle A-III OEF-CP
Falcon-II MC
Kitbag (MTP)
AN/ARC-210 3CAB only
Eagle A-III OCP (Raven) Forward Observer only
RT-1523G (ASIP) PLTHQ and above
RT-1523G (ASIP) Big RHS PLTHQ and above
T10 Parachute Bag Airborne Operations only
Facewear
Ballistic Glasses(Clear, Black)
Ballistic Goggles
SI Ballistic 2.0(Clear, Black)
Shemag(All variants)
Shemag w/Goggles(All variants)
NVGs
AN/PVS-15
Binoculars
Binoculars
Vector 21 Nite
Laser Designator All Variants Platoon HQ and above
Rangefinder Spotters/Ass. Gunners/Team Leaders and above
Terminals
GPS
MicroDAGR
Rugged Tablet 3CAB/Squad Medics, Team Leaders and above
UAV Terminal [NATO] 3CAB only
Communication
AN/PRC-152
Face
Facepaint Variants Operation and Squad Drills only
Insignia
Assigned Squad Patch
Ranger Tab Ranger Qualified only
Misc Items
Bandage (Elastic)
Bandage (Packing)
Bandage (QuikClot)
Cable Tie
Earplugs
Entrenching Tool
Epinephrine Autoinjector
Fulton MX-991
IR Strobe
Maglite XL50
Map Tools
Mine Detector
Morphine Autoinjector
Splint
Spray Paint (All Colours)
Tourniquet
Wirecutter
AN/PVS24-LR Clip-on NV Device SDM/LRPS Qualified
Artillery Rangetable Weapons Squad only
Helmet Camera Squadleaders and above
Kestrel 4500NV SDM Qualified
Range Card SDM Qualified
Defusal Kit Ranger Qualified
M57 Firing Device Ranger Qualified
M152 Firing Device Ranger Qualified
Saline IV (All Sizes) CLS Qualified
Bodybag 68W Qualified
Surgical Kit 68W Qualified
Adenosine Autoinjector Platoon 68W and above
Personal Aid Kit Platoon 68W and above
UAV Battery 3CAB/Forward Observer only
3CAB Allowed Kit
Equipment Required Qualification/Scenario
Primary Weapon Slot
M4A1 All Variants
M4A1 PIP Black Variants
M4A1 Block II Black Variants
M4A1 Block II Woodland Temperate climate only
M4A1 Block II Desert Arid climate only
M240B Weapons Squad only
M14 (RIS) Desert SDM Qualified/Arid climate
M14 (RIS) Woodland SDM Qualified/Temperate climate
M14 EBR-RI SDM Qualified
M16A4 All Variants SDM Qualified
Mk 11 All Variants SDM Qualified
M24/M40A5 All Variants LRPS Qualified
M2010 ESR All Variants LRPS Qualified
Sights
AN/PVQ-31A All Variants
EOTech All Non-Magnified Variants
M150 All Variants
M68 CCO
TA31RCO All Variants
M145 All Variants Light Machine Guns only
RT-6 Riflescope SDM Qualified
Tango6 SDM Qualified
M8541 SDM Qualified
SnB 1.1-8x24 All Variants SDM Qualified
Any scope (excluding thermal scopes) LRPS Personnel while acting and equipped with LRPS approved weapons
Rail Attachments
Any laser
Any flashlight
Any laser/flashlight combo
Muzzle Attachments
Any compensator
Bipod
Any NATO/USF Grip
Any NATO/USF Bipod
Magazines
M855A1 All Variants 30rnd for Rifles, 200rnd for AR
M856A1 All Variants 30rnd for Rifles, 200rnd for AR
Mk316 Mod 0 All Variants SDM Qualified
M118LR All Variants LRPS Qualified
M80A1 All Variants M240B only
M61 All Variants All 7.62 weapon systems
Handguns
M17 MG's, TL's and above
M320 handheld gernade launcher TL's and above only
Sights
DocterSight
Magazines
17rd M17 Magazine
Launchers
M136 (HEAT)
M136 (HEDP)
M3 MAAWS RHS Variant
FGM-148 Javelin 1 per Squad
FIM-92 Stinger Squad Leaders Only
vz99 60mm Mortar Weapons Squad only
Sights
M3 MAAWS sight
Magazines
Javelin AT
FFV751 HEAT
FFV441 HE
vz99 60mm All Variants
Grenades
Chemlight All Variants
IR Grenade [NATO]
M127A1 Hand Held Signal All Variants
M18 Smoke Grenade All Variants
M67 Fragmentation Grenade
M83 Smoke Grenade
M84 Stun Grenade
MS IFF Strobe
Explosives
M112 Demolition Block Ranger Qualified
M183 Demolition Charge Assembly Ranger Qualified
Headgear
IHPS Cover (TAN-OCP) All Variants
ACH OEF-CP All Variants Training Courses Only/2nd Platoon
3rdID Beret Non-Combat Environment only
Heli Pilot/Crew Helmet [NATO] 3CAB only
HGU-56/P Black/Green/Olive/Tan All Variants 3CAB only
Patrol Cap OEF-CP Non-Combat Environment only
Booniehat OEF-CP Ranger/Non-Combat Environment only
Uniform
Army Combat Uniform (OEF-CP)
Combat Uniform (OCP)
Heli Pilot Coveralls (NATO) 3CAB only
Vest
SPCS All Variants (OEF-CP)
IOTV All Variants (OEF-CP/OCP)
MarCiras All Variants (MC)
MMAC All Variants (MC)
Backpack
Assault Pack (MTP)
Carryall Backpack (MTP)
Eagle A-III OEF-CP
Falcon-II MC
Kitbag (MTP)
AN/ARC-210 3CAB only
Eagle A-III OCP (Raven) Forward Observer only
RT-1523G (ASIP) PLTHQ and above
RT-1523G (ASIP) Big RHS PLTHQ and above
T10 Parachute Bag Airborne Operations only
Facewear
Ballistic Glasses(Clear, Black)
Ballistic Goggles
SI Ballistic 2.0(Clear, Black)
Shemag(All variants)
Shemag w/Goggles(All variants)
NVGs
AN/PVS-15
Binoculars
Binoculars
Vector 21 Nite
Laser Designator All Variants Platoon HQ and above
Rangefinder Spotters/Ass. Gunners/Team Leaders and above
Terminals
GPS
MicroDAGR
Rugged Tablet 3CAB/Squad Medics, Team Leaders and above
UAV Terminal [NATO] 3CAB only
Communication
AN/PRC-152
Face
Facepaint Variants Operation and Squad Drills only
Insignia
Assigned Squad Patch
Ranger Tab Ranger Qualified only
Misc Items
Bandage (Elastic)
Bandage (Packing)
Bandage (QuikClot)
Cable Tie
Earplugs
Entrenching Tool
Epinephrine Autoinjector
Fulton MX-991
IR Strobe
Maglite XL50
Map Tools
Mine Detector
Morphine Autoinjector
Splint
Spray Paint (All Colours)
Tourniquet
Wirecutter
AN/PVS24-LR Clip-on NV Device SDM/LRPS Qualified
Artillery Rangetable Weapons Squad only
Helmet Camera Squadleaders and above
Kestrel 4500NV SDM Qualified
Range Card SDM Qualified
Defusal Kit Ranger Qualified
M57 Firing Device Ranger Qualified
M152 Firing Device Ranger Qualified
Saline IV (All Sizes) CLS Qualified
Bodybag 68W Qualified
Surgical Kit 68W Qualified
Adenosine Autoinjector Platoon 68W and above
Personal Aid Kit Platoon 68W and above
UAV Battery 3CAB/Forward Observer only
Smoke Color System

WHITE - Concealment

BLUE - Friendly positions

GREEN - Clear area / Signaling

ORANGE - Signaling

YELLOW - Use caution

PURPLE - Wounded in Action

RED - Hot LZ / Enemy location

Display Names

Training & Schools

One Station Unit Training (OSUT)

Upon acceptance into the unit, soldiers complete an orientation and then Initial Entry Training (IET).

Once assigned to a squad, new soldiers then enter "One Station Unit Training" (OSUT). OSUT comprises 5 phases, Red Phase, White Phase, Blue Phase, Black Phase, and Gold Phase.

In Armed Assault (Arma) soldiers, Red and White phases are completed during Basic Combat Training (BCT) while Blue, Black, and Gold Phases are completed during Advanced Individual Training (AIT).

Basic Combat Training (BCT)

Basic Combat Training is the second portion of One Station Unit Training (OSUT), followed and completed by Advanced Individual Training. The purpose of BCT is to prepare all soldiers to serve as an entry level soldier within their game and MOS.

Advanced Individual Training (AIT)

Although Basic Combat Training gives soldiers the basics to successfully serve within the unit, Advanced Individual Training is designed to prepare soldiers to perform specialised functions for their game and MOS. All Arma Infantry soldiers are required to attend AIT. Any soldiers inducted into the unit to fill a specific MOS such as 19D, 68W, 153A, 15 Series, 25C, 13F would recieve their specific training here. (Although these MOS are currently only available as promotion from within.)

Basic Training Schools

The 3rd Infantry Division offers a number of Basic Training Schools to it's soldiers. All of the Basic Schools are open and available to soldiers after they have completed One Station Unit Training. Typically Basic Schools last around 90 minutes and never require a second or third day of training. This may include but not limited to; Combat Lifesaver Course, Land Navigation Course, Advanced Radio Communications Course, Explosives and Demolition Course and Long Range Precision Course.

Combat Lifesaver Course(CLS)

The Combat Lifesaver Qualification trains soldiers to be proficient in ACE3 medical and allows them to better respond to mass casualty situations. The Combat Lifesaver Qualification grants soldiers the ability to carry Epinephrine Auto-injectors and other life saving procedures. This is the official medical training course conducted by the US Army, intended to provide an intermediate step between the buddy aid-style basic life support taught to every soldier. The combat lifesaver is primarily responsible for providing emergency medical treatment at point of wounding on the battlefield, limited primary care, and health protection and evacuation from a point of injury or illness.

Prerequisites:
Rank of E-2 (Private Second Class)

Driver And Operator Course(DOC)

The Driver and Operator Course trains Soldiers in the use of Army wheeled vehicles and equipment. Trainees learn vehicle operation, Preventive Maintenance Checks and Services (PMCS), military driving tactics and techniques, and convoy operations. The course qualifies graduates to operate all wheeled motor vehicles in the 3rd Infantry Division Motor Pool.

Prerequisites:
Rank of E-2 (Private Second Class)

Land Navigation Course(LANDNAV)

The Land Navigation Qualification trains soldiers to plot 8 digit grid points, use the baseplate compass and learn the major, minor and supplementary terrain features. The Land Navigation Qualification does not grant any special equipment.

Prerequisites:
Rank of E-2 (Private Second Class)

Advanced Radio Communications Course(ARCC)

The Advanced Radio Communications Qualification trains soldiers in proper voice procedure, radios, and SALUTE reports. By the end of this Qualification soldiers should be able to report in and speak with confidence on radio frequinces.

Prerequisites:
Rank of E-2 (Private Second Class)

Explosives And Demolition Course(EOD)

The Explosives and Demolition Qualification trains soldiers to be able to safely employ demolitions, disarm explosives and use breaching charges. The Explosives and Demolition Qualification grants soldiers the ability to carry explosives, breaching charges and a defusal kit. To attend Explosives and Demolition Course you must be Ranger Qualified.

Prerequisites:
Rank of E-3 (Private First Class)
Ranger School Qualification

Squad Designated Marksman Course(SDM)

Squad Designated Marksman Course is the initial qualification course for the unit’s Designated Marksmen. Soldiers train using the M-14 DMR to engage point targets day or night from 500 to 750 meters. The squad designated marksman is a secondary role that qualified Soldiers can fill according to mission requirements. The course consists of use of the Kestrel device, rangefinding, optics, and long range shooting under stress using the ACE3 Advanced Ballistics system.

Prerequisites:
Rank of E-4b (Specialist)
Land Navigation Qualification

Long Range Precision Course(LRPS)

Long Range Precision course is the training and qualification course for our Designated Marksmen. The designated marksman is a secondary MOS/role that soldiers can fill according to mission requirements. The weapon used is the MK11 DMR rifle. The course consists of range estimation, target detection, ballistics, night shooting, unknown distance qualification, and alternate shooting positions.

Prerequisites:
Rank of E-4b (Specialist)
Land Navigation Qualification
Squad Designated Marksman Qualification

Advanced Training Schools

The 3rd Infantry Division offers a number of Advanced Training Schools to it's soldiers. All Advanced Schools require soldiers to have preobtained qualifications prior to attending for slots. Advanced Schools are often longer in length and can require multiple prerequisites to attend. The selection and pass rate are also narrowed up to promote a higher standard of excellence. Typically Advanced Schools last around 120-180 minutes and may require a second or third day of training. This may include but not limited to; Ranger School, Airborne School, Air Assault School, Pathfinder School, Expert Infantryman Badge Course and Expert Field Medical Badge Course

Ranger School

Ranger School is one of the toughest training courses for which a Soldier can volunteer. Army Rangers are experts in leading Soldiers on difficult missions— and to do this they need rigorous training. Over 3 phases, Ranger students train to exhaustion, pushing the limits of their minds and skills.

The purpose of the U.S. Army's Ranger Course is to prepare these Army volunteers — both Officers and enlisted Soldiers — in combat arms related functional skills. The Rangers' primary mission is to engage in close combat and direct-fire battles.

Prerequisites:
Rank of E-3 (Private First Class)
Land Navigation Qualification
Airborne School Qualification or Air Assault School Qualification

Airborne School

The purpose of the Basic Airborne Course is to qualify the volunteer in the use of the parachute as a means of combat deployment and to develop leadership, self-confidence, and an aggressive spirit through mental and physical conditioning.

Airborne Soldiers have a long and distinguished tradition of being an elite body of fighting men and women–people who have always set the example for determination and courage. When you volunteer for this training, you accept the challenge of continuing this tradition. The Airborne Soldiers of the past set high standards–it is now up to you to maintain them!

Prerequisites:
Rank of E-2 (Private Second Class)
Land Navigation Qualification

Jump Master School

The purpose of the Jumpmaster School is to train and qualify Jumpmasters and Safety Personnel in the skills needed to execute a combat-equipped jump day or night. It teaches the duties and responsibilities of the Jumpmster and Safety, the use of individual equipment and aircraft, and the procedures utilized to drop paratroopers into hostile terrain.

At Jumpmaster School, Trainees learn how to brief, inspect, and lead Airborne Soldiers in jumps from high-performance aircraft. Graduates are qualified to instruct at Airborne Schools and serve as Jumpmaster or Safety during official combat jumps.

Prerequisites:
Rank of E-4A (Corporal) or higher
Currently serve as Drill Sergeant, Drill Instructor, or Administrative Cadre
Land Navigation and Airborne Qualifications
Minimum 4 combat and/or training jumps

Air Assault School

Air Assault School is designed to prepare Soldiers for insertion, evacuation, and pathfinder missions that call for the use of multipurpose transportation and assault helicopters. Air Assault training focuses on the mastery of rappelling techniques and sling load procedures, skills that involve intense concentration and a commitment to safety and preparation.

Prerequisites:
Rank of E-2 (Private Second Class)
Land Navigation Qualification

Pathfinder School

Army Pathfinders are specialists in navigating their way through foreign terrain and establishing safe landing zones for Airborne and Air Assault Soldiers or Army aircraft. Many times they are asked to parachute into remote areas, navigate their way to unobstructed locations, then relay those coordinates back to a command center. The mission of the U.S. Army Pathfinder School is to provide a three week course in which the student navigates dismounted, establishes and operates a day/night helicopter landing zone, establishes and operates a day/night Army VIRS parachute DZ, conducts sling load operations, provides air traffic control and navigational assistance to RW and FW airborne operations.

Prerequisites:
Rank of E-3 (Private First Class)
Airborne School Qualification
Air Assault School Qualification
Land Navigation Qualification
Advanced Radio Communications Qualification

Expert Infantryman Course(EIB)

Like the EFMB course, the Expert Infantryman Course is mostly a qualification event. Soldiers are tested and expected to demonstrate proficiency in all warrior tasks. Soldiers are tested on land navigation, weapons qualifications, call for fire, basic first aid, battle drills, map reading, range estimation among others.

Prerequisites:
Rank of E-3 (Private First Class)
Land Navigation Qualification

Expert Field Medical Badge Course(EFMB)

The Expert Field Medical Badge course is designed to put our CLS and Medics to the test. Although there is some training involved, the course is mostly a qualification event to show that our medical personnel are able to provide the highest level care during combat. Candidates complete a written test, M4 Marksmanship qualification test, demonstrate land navigation proficiency, movement under fire, TCCC patient assessment, patient extraction and evacuation techniques, bleeding control, triage, basic and advanced treatments, radio communications, and LZ establishment.

Prerequisites:
Rank of E-3 (Private First Class)
Combat Lifesaver Qualification
68W Medic School Qualification

Warrior Leader's Course(WLC)

Warrior Leader's Course (Basic Leader Course) is the first leadership course Non-Commissioned Officers (NCOs) attend. WLC is a 2 day course that teaches Specialists and Corporals the basic skills to lead small groups of soldiers. This course is an out of game training environment conducted through powerpoint and discussions sessions. Topics covered include conflict resolution, developing subordinates, building effective teams, and leadership fundamentals.

Prerequisites:
Rank of E-4 (Specialist/Corporal)
Time In Service 2 months Minimum
Recommended by First Line Leader

Advanced Leader's Course(ALC)

This course focuses on leadership and technical skills required to prepare soldiers selected for promotion to Staff Sergeant to effectively lead squad and platoon sized units. The ALC consists of a 2 day program that covers Army Leadership, Military Decisions Making Process, After Action Review, Leadership Principles, Battlemind, and other discussion topics.

Prerequisites:
Rank of E-5 (Sergeant)
Time In Service 4 months Minimum
Recommended by First Line Leader

First Sergeant School

The First Sergeant School/Academy is an on the job training course for soldiers selected to fill the First Sergeant position of a Company. The First Sergeant is trained, observed, and evaluated on unit administration, communication skills, subordinate discipline and morale, logistics and maintenance, personnel management, soldier training, and tactical operations.

Prerequisites:
Selected for First Sergeant School (must be E-8 or higher for selection)

Officer Candidate School(OCS)

Officer Candidate School is the an on the job training course for those soldiers selected to fill officer roles within the unit. All officers come from within our enlisted ranks, generally Sergeant and above. Officer Candidate School is 4 to 8 week program where candidates are mentored and evaluated by fellow officers.

Prerequisites:
Selected for Officer Candidate School (must be E-5 or higher for selection)

Mods

Download our Mod Pack HTML File

To import presets, drag one of these files onto the Launcher window. Or click the MODS tab, then PRESET in the top right, then IMPORT at the bottom, and finally select this file.



Mod Name (total: ) Link
@AdvancedSlingLoadingRopePatch Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2909597835
3den Enhanced Steam https://steamcommunity.com/sharedfiles/filedetails/?id=623475643
3rd Infantry Division Mod Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2247944213
ace Steam https://steamcommunity.com/sharedfiles/filedetails/?id=463939057
Aduke OH-58 Kiowa Steam https://steamcommunity.com/sharedfiles/filedetails/?id=3324552051
AH-64D Official Project Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1351428303
Kidal Steam https://steamcommunity.com/sharedfiles/filedetails/?id=696334883
BackpackOnChest - Redux Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2372036642
Kunduz River Steam https://steamcommunity.com/sharedfiles/filedetails/?id=3078351739
CBA_A3 Steam https://steamcommunity.com/sharedfiles/filedetails/?id=450814997
Ctab Devastator Edition Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2189592034
CUP Terrains - Core Steam https://steamcommunity.com/sharedfiles/filedetails/?id=583496184
CUP Terrains - Maps Steam https://steamcommunity.com/sharedfiles/filedetails/?id=583544987
DUI - Squad Radar Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1638341685
Gruppe Adler Trenches Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1224892496
Hatchet Framework - Stable Version Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2941986336
Hatchet H-60 pack - Stable Version Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1745501605
VS ACE Static Line Jump Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1987414574
KAT - Advanced Medical Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2020940806
LAMBS_Danger.fsm Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1858075458
LAMBS_RPG Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1858070328
M1128 Stryker MGS Steam https://steamcommunity.com/sharedfiles/filedetails/?id=3294951563
Military Gear Pack Steam https://steamcommunity.com/sharedfiles/filedetails/?id=736829758
Project OPFOR Steam https://steamcommunity.com/sharedfiles/filedetails/?id=735566597
Project RACS 2023 Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2955627408
RHSAFRF Steam https://steamcommunity.com/sharedfiles/filedetails/?id=843425103
RHSGREF Steam https://steamcommunity.com/sharedfiles/filedetails/?id=843593391
RHSSAF Steam https://steamcommunity.com/sharedfiles/filedetails/?id=843632231
RHSUSAF Steam https://steamcommunity.com/sharedfiles/filedetails/?id=843577117
Task Force Arrowhead Radio (BETA!!!) Steam https://steamcommunity.com/sharedfiles/filedetails/?id=894678801
Tembelan Island Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1252091296
Tier 1 Artillery Mod Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2238813570
Virolahti - Valtatie 7 Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1926513010
vz99 60 mm Mortar Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1413018159
W28 Steam https://steamcommunity.com/sharedfiles/filedetails/?id=3205870510
Zeus Additions Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2387297579
Zeus Enhanced Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1779063631


Optional Mods (If loading all or some of these you may have conflicts and/or errors.)
3den Enhanced https://steamcommunity.com/workshop/filedetails/?id=623475643
A3TI Thermal Improvement https://steamcommunity.com/sharedfiles/filedetails/?id=2041057379
Aaren's Blast Effects https://steamcommunity.com/sharedfiles/filedetails/?id=2424322922
Aaren's Tracer Fix (ACE) https://steamcommunity.com/sharedfiles/filedetails/?id=2487554735
Aaren's Tracer Fix (RHS) https://steamcommunity.com/sharedfiles/filedetails/?id=2443588785
Aaren's Tracer Fix (Vanilla) https://steamcommunity.com/sharedfiles/filedetails/?id=2443587784
Align https://steamcommunity.com/sharedfiles/filedetails/?id=903134884
Animated Recoil Coefficient Changer https://steamcommunity.com/sharedfiles/filedetails/?id=2623341670
Better Inventory https://steamcommunity.com/sharedfiles/filedetails/?id=2791403093
Blastcore Murr https://steamcommunity.com/sharedfiles/filedetails/?id=2257686620
Blastcore Standalone https://steamcommunity.com/sharedfiles/filedetails/?id=767380317
Bullets_Hit https://steamcommunity.com/sharedfiles/filedetails/?id=2190826124
CHVD https://steamcommunity.com/sharedfiles/filedetails/?id=837729515
DynaSound 2 https://steamcommunity.com/sharedfiles/filedetails/?id=825181638
Enhanced GPS https://steamcommunity.com/sharedfiles/filedetails/?id=2480263219
Enhanced Map (ACE Compat) https://steamcommunity.com/sharedfiles/filedetails/?id=2467590475
Enhanced Missile Smoke + Lighting Efx Mod v1.4 https://steamcommunity.com/sharedfiles/filedetails/?id=1484261993
Enhanced Soundscape https://steamcommunity.com/sharedfiles/filedetails/?id=825179978
HMD MOD https://steamcommunity.com/workshop/filedetails/?id=312724602
HMD MOD RHS https://steamcommunity.com/sharedfiles/filedetails/?id=877530153
Immerse https://steamcommunity.com/sharedfiles/filedetails/?id=825172265
JSRS https://steamcommunity.com/sharedfiles/filedetails/?id=861133494
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