As it currently stands, each squad has a billet for a Squad Medic and then a Platoon has a Platoon Medic. In total, this is 6 Squad Medics and 2 Platoon Medics; or 8 people in total.
U.S. Army Stryker Rifle Platoon, and most other Platoons in that sense, as part of the SBCT, or Stryker Brigade Combat Team, have one Combat Medic attached per Platoon from the Company's Medical Platoon. This, for our purposes, would make just two billeted positions for a Combat Medic.
My suggestion is to work out some number that wouldn't be as overpowered as the current one is, but also more than what the real-life counterpart has that would fit the Arma 3 gameplay of being periodically injured during an FTX or Operation. In my opinion, having a Company Medical Squad with 4 Combat Medics in total would be functional; one of them would be the ''Team Leader'' and the rest would just be Combat Medics. At the beginning of an Op or FTX, the Platoon Commanders in conjunction with the Company HQ element would figure out where each of the Combat Medics should be assigned for the specific exercise or operation. I.e. One Combat medic is assigned to First Platoon, First Squad, another one is assigned to First Platoon, Third Squad, third one is assigned to Second Platoon, First Squad and the last one stays at the Second Platoon HQ element, etc.
This, in turn, would make the Combat Life Saver position much more utilized and important for each Squad / Team to have and also make the utilization and movement of the Combat Medics much more thought-driven and organized. Also, the utilization of the 3rd CAB Casevac / Medevac with one / two Flight Medics would also make more sense in missions. Hell, if we had enough people, we could even start talking about a mobile CCP with Battalion staffing.
As a retired Platoon Medic, the need for CLS trained and qualified personnel was always high. The need for the squad medics was always present. In a platoon, having 4 squad medics and the Platoon Doc and Mike, sometimes proves to be enough and sometimes proves to not be enough. The CLS was always the individual to help out.
I had plans around a year ago to rework the whole medical implementation of having it have its own CoC. The response given then was that it would only be possible when certain requirements are met, i.e. that being the whole unit being actual Battalion size meaning that we have 3 companies full of individuals. But it would allow for more movement/freedom of assigning medics to squads/platoons/company wide.
Personal opinion, the amount of medics currently assigned per platoon, it is not overpowered. Especially considering the differences between the capabilities of the CLS and the squad medic. I don't know the current setup as well as the implementation of the flight medics, but decreasing 68W billets is not something recommended. Increasing them from an external source would be beneficial though
As it currently stands, each squad has a billet for a Squad Medic and then a Platoon has a Platoon Medic. In total, this is 6 Squad Medics and 2 Platoon Medics; or 8 people in total.
U.S. Army Stryker Rifle Platoon, and most other Platoons in that sense, as part of the SBCT, or Stryker Brigade Combat Team, have one Combat Medic attached per Platoon from the Company's Medical Platoon. This, for our purposes, would make just two billeted positions for a Combat Medic.
My suggestion is to work out some number that wouldn't be as overpowered as the current one is, but also more than what the real-life counterpart has that would fit the Arma 3 gameplay of being periodically injured during an FTX or Operation. In my opinion, having a Company Medical Squad with 4 Combat Medics in total would be functional; one of them would be the ''Team Leader'' and the rest would just be Combat Medics. At the beginning of an Op or FTX, the Platoon Commanders in conjunction with the Company HQ element would figure out where each of the Combat Medics should be assigned for the specific exercise or operation. I.e. One Combat medic is assigned to First Platoon, First Squad, another one is assigned to First Platoon, Third Squad, third one is assigned to Second Platoon, First Squad and the last one stays at the Second Platoon HQ element, etc.
This, in turn, would make the Combat Life Saver position much more utilized and important for each Squad / Team to have and also make the utilization and movement of the Combat Medics much more thought-driven and organized. Also, the utilization of the 3rd CAB Casevac / Medevac with one / two Flight Medics would also make more sense in missions. Hell, if we had enough people, we could even start talking about a mobile CCP with Battalion staffing.
As a retired Platoon Medic, the need for CLS trained and qualified personnel was always high. The need for the squad medics was always present. In a platoon, having 4 squad medics and the Platoon Doc and Mike, sometimes proves to be enough and sometimes proves to not be enough. The CLS was always the individual to help out.
I had plans around a year ago to rework the whole medical implementation of having it have its own CoC. The response given then was that it would only be possible when certain requirements are met, i.e. that being the whole unit being actual Battalion size meaning that we have 3 companies full of individuals. But it would allow for more movement/freedom of assigning medics to squads/platoons/company wide.
Personal opinion, the amount of medics currently assigned per platoon, it is not overpowered. Especially considering the differences between the capabilities of the CLS and the squad medic. I don't know the current setup as well as the implementation of the flight medics, but decreasing 68W billets is not something recommended. Increasing them from an external source would be beneficial though