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  • Trip Hammer

        

    Event details

    Trip Hammer

    Situation

    In a desperate attempt to survive against overwhelming odds, ISIS regional commander Tariq Bakkal has stormed Musul City Hall and taken mayor Çeki Dinçer hostage. Bakkal has placed suicide squads across the city, overrunning the Turkish Army garrison on the east side of town and several police checkpoints. The terrorist commander has also demanded the release of all ISIS prisoners held by NATO and free passage by air to the Syrian border, or else he will destroy Musul.

    Hurras al-Din militants, having heard reports of the attack, have begun to amass east of the Musul metropolitan area. S-2 is convinced that the al Qaeda affiliate will attempt to take advantage of ISIS' failure and use Çukurca as a base of operations against US and NATO interests in the region.

    Mission

    Alpha Company is ordered to assault through Musul and its environs in the river valley. First Platoon “Widowmakers” will conduct a mounted/dismounted ground movement through OBJ Ark (suburban hamlet), OBJ Bireme (Musul City), and OBJ Camel (village of Ali Rash Köyü). Priority sub-objectives are Musul City Hall and the Turkish Army HQ.  Rescue mayor Çeki Dinçer and any Turkish Army or police found alive in the AO. Capture ISIS HVT Tariq Bakkal for exploitation.

    3CAB “Falcons” is tasked with general air support including reinsert, resupply, HVT exfil, and CAS. Eagle and Viper must protect the infantry’s eastern flank against HAD militants who may attempt to infiltrate the objective area. Extract HVT(s) to FOB Eagle Eye for medical treatment and questioning.

    Rules of Engagement: Military-age male with weapon, mixed camo uniform, and combat kit. Suicide bombers are likely; warning shots are authorized for incoming vehicles at 100 m and incoming dismounts at 50 m. Regarding all other targets, fire when fired upon.

    General Instructions

    (a) SPECIAL TEAMS/TASK ORG

      1. COMMAND ELEMENT - WAR EAGLE
      2. 1ST PLATOON, WIDOWMAKER
      3. 1ST SQUAD, SCORPION
      4. 2ND SQUAD, GHOST
      5. 3RD SQUAD, SPARTAN
      6. 4RD SQUAD, PHOENIX
      7. 5TH SQUAD, WIZARD
      8. 3RD COMBAT AVIATION BRIGADE, FALCON

    (b) COMMON EQUIPMENT

     1. STANDARD KIT AND LOADOUT

    (c) SPECIAL EQUIPMENT

     1. AH-64 APACHE x 2
     2. UH-60 BLACKHAWK x 2
     3. CH-47F CHINOOK x 2
     4. AH-6 LITTLE BIRD x 2
     5. MINE DETECTORS
     6. DEFUSAL KITS
     7. DEMOLITION CHARGES
     8. FIM-92 STINGERS
     9. FGM-148 JAVELINS

    Special Instructions

    (a) MINE DETECTORS: Squad and Fireteam Leaders should use mine detectors at all times due to the risk of anti-personnel mines and IED.

    (b) DEFUSAL KITS: For defusing explosives noted above (Rangers only).

    (c) DEMOLITION CHARGES: M112 Demolition Blocks for destroying enemy caches and other targets as needed (Rangers only).

    (d) FIM-92 STINGERS: For destroying enemy aircraft.

    (e) FGM-148 JAVELINS: For destroying enemy armor. 

    Chain Of Command

    (a) MISSION: WAREAGLE 6 / WAREAGLE 5

    (b) GROUND ELEMENTS: WIDOWMAKER 7

    (c) CLOSE AIR SUPPORT: WAREAGLE 6 / WIDOWMAKER 6

    (d) AIR ELEMENTS : FALCON 6 / FALCON 7

    Coordination

    (a) GROUND-TO-AIR: FREQ LR CH 60/61/62

    (b) COMPANY NET: 152 CH 30

    (c) PLATOON NET: 152 CH 31

    (d) SQUAD NET: 152 CH 110/120/130/140

    (e) CONVOY NET: FREQ LR CH 33/34

    Intel

    (a) Maps of the AO:

    intel1.jpg

    intel2.jpg

    (b) Photo of HVT Mayor Çeki Dinçer:

    intel3.jpg

    (c) Photo of HVT Tariq Bakkal:

    intel4.jpg

     

     


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