Alpha Company is building momentum against ISIS forces on Bozcaada. After clearing the north-central plain of enemy forces and kindling ties to local civilians, War Eagles exploited intel that revealed jihadists are gathering in the capital city of Merkez.
Reports indicate that a company-size ISIS force has stormed the city and destroyed the main police station. A Turkish National Guard garrison was subsequently driven from the area after a pitched battle. Residents claim that insurgents are fortifying the area, laying mines and IEDs, and executing anyone they claim is supporting US forces on the island.
Intel also shows that Kurdish civilians in the southeastern region have formed a militia and begun to procure heavy weapons. Calling themselves the ‘Sons of Qardu’, this force claims not to oppose NATO and the US, but exists to defend the Kurdish community from ISIS threats.
Alpha Company “War Eagles” is ordered to capture the city of Merkez and eliminate ISIS forces in the metropolitan area.
First Platoon “Widowmakers,” with reconnaissance and support from Second Platoon “Griffins,” is tasked with assaulting three objectives within the greater Merkez area. First is OBJ Sparkler, a mountaintop communications center captured by ISIS. This facility provides the enemy with long range communications, specifically with ISIS forces in Syria. Second is OBJ Noisemaker, Merkez’ western district. This residential area has been fortified and sits as the western gateway into the downtown district. Finally, there is OBJ Icing, the Merkez old city.
Aviation elements are tasked with monitoring enemy movements and destroying mobile armored targets that have moved outside of the city.
Explosives, indirect fires, and GTA munitions are restricted within OBJ Icing due to the large civilian presence. Calls for fire must have Company approval prior to initiation and execution.
Rules of Engagement: Military-age male with mixed camo uniform and combat kit. Suicide bombers and VBIEDs are likely; warning shots are authorized for incoming vehciles at 100 m and incoming dismounts at 50 m.
(a) SPECIAL TEAMS/TASK ORG
1. COMMAND ELEMENT - WAR EAGLE
2. 1ST PLATOON, WIDOWMAKER
3. 1ST SQUAD, SCORPION
4. 2ND SQUAD, GHOST
5. 3RD SQUAD, SPARTAN
6. 4RD SQUAD, PHOENIX
7. 5TH SQUAD, REAPER
8. 2ND PLATOON, GRIFFIN
9. 1ST SQUAD, WARLOCK
10. 2ND SQUAD, WIZARD
11. 3RD COMBAT AVIATION BRIGADE, FALCON
(b) COMMON EQUIPMENT
1. STANDARD KIT AND LOADOUT
(c) SPECIAL EQUIPMENT
1. AH-64 APACHE x 3
2. UH-60 BLACKHAWK x 2
3. CH-47F CHINOOK x 2
4. AH-6 LITTLE BIRD x 1
5. MINE DETECTORS
6. DEFUSAL KITS
7. DEMOLITION CHARGES
8. FIM-92 STINGERS
9. FGM-148 JAVELINS
(a) MINE DETECTORS: Squad and Fireteam Leaders should use mine detectors at all times due to the risk of anti-personnel mines and IED.
(b) DEFUSAL KITS: For defusing explosives noted above (Rangers only).
(c) DEMOLITION CHARGES: M112 Demolition Blocks for destroying enemy caches and other targets as needed (Rangers only).
(d) FIM-92 STINGERS: For destroying enemy aircraft.
(e) FGM-148 JAVELINS: For destroying enemy armor.
Chain Of Command
(a) MISSION: WAREAGLE 6 / WAREAGLE 5
(b) GROUND ELEMENTS: WIDOWMAKER 7 / GRIFFIN 6
(c) CLOSE AIR SUPPORT: WAREAGLE 6 / WIDOWMAKER 6 GRIFFIN 6
(d) AIR ELEMENTS : FALCON 6 / FALCON 7
(a) GROUND-TO-AIR: FREQ LR CH 60/61/62
(b) COMPANY NET: 152 CH 30
(c) PLATOON NET: 152 CH 31/32
(d) SQUAD NET: 152 CH 110/120/130/140/150/210/220
(e) CONVOY NET: FREQ LR CH 33/34
Maps of the AO: